![]() ![]() ![]() This is exactly why some people genuinely criticized an unfinished GTA 6 for looking unfinished in videos that nobody was meant to see, and it's why this fixation on leaks boils my piss. Some blanks can't be filled without final details – the kind of details that make for good, informative, practical news – and some stories will, deliberately or unwittingly, exclude important details that put leaks into perspective. ![]() When leaks like that in-progress GTA 6 build get cut up and spread around social media, viewers won't get the full picture, and a lot of people aren't willing to do the legwork to fill in the blanks before drawing conclusions. Some people won't have the appropriate context or understanding to interpret a leak. Anything it did tell us was just an incomplete version of something we were going to learn soon anyway, and outside of situations far more urgent than the reveal of a video game, it's a disservice to readers to rush out patchy information. ![]() A lot of photos have been published as well. Just as the GTA 6 leak told us next to nothing about the final game. New leaks appeared late Saturday night and Sunday morning, showing gameplay footage, testing, and debugging. Not that you need another reason, because again, it has no value to readers. That's part of my job, and it's the part that necessitates an antagonistic relationship toward the industry.īut if a story has no value to readers and may well mislead them, it causing problems for creators is another reason to not run a story with that angle. I'll very deliberately want to cause headaches for devs or publishers if they're up to some dumb shit. Previously, Rockstar suffered a hack that caused about 90 minutes of in-progress footage of the game to leak into the world, and unverified clips have also appeared on TikTok via someone who claimed to be the son of a Rockstar employee.Leaks are very often inaccurate or outdated, and sharing them irresponsibly – that is, breaking leaks, not writing about leaks shared elsewhere, which journalists are obligated to do – can set readers up for disappointment while creating needless headaches for creators. The trailer was meant to launch on 5 December, but Rockstar released it 13 hours ahead of schedule after it was leaked on X (formerly known as Twitter), covered in a giant watermark urging people to buy Bitcoin. “Grand Theft Auto VI continues our efforts to push the limits of what’s possible in highly immersive, story-driven open-world experiences,” said the studio’s founder Sam Houser.Īppropriately soundtracked by the Tom Petty song Love is a Long Road, the trailer kicks off what will be more than a year of hype-building for the game. The original top-down game, released in 1997, featured four female avatars but none of them had voices or personalities.Ī press release from Rockstar Games called GTA 6 “the biggest, most immersive evolution of the Grand Theft Auto series yet”. Lucia is the first female protagonist in an open-world GTA game. Alternating between sun-kissed beaches and neon signage, it paints a picture of the city’s hard-partying sleaze. In between we see TikTok-esque footage of mostly illegal Floridian antics involving alligators, fast cars, flamingos, strip clubs and rooftop parties. The trailer opens with one of the game’s dual protagonists, Lucia, in a prison uniform, seemingly at a parole interview, and closes with her and a partner holding up a store. ![]()
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